From the course: 3ds Max 2019 Essential Training
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Cloning sub-objects with Detach - 3ds Max Tutorial
From the course: 3ds Max 2019 Essential Training
Cloning sub-objects with Detach
- [Instructor] Continuing with the modeling of this flat screen monitor or all-in-one computer, I want to create an extrusion or a depression in the center of the monitor here. I'll get in close with Control + Alt and middle mouse. I previously created an inset polygon here. I'll select the object and choose Polygon sub-object mode and click in the center, and that is the inset polygon. I want to push that back, extrude it backward. And let's look in this lower right corner here. I want to push that surface backward to create a depression. And then also create a perfectly sized piece of glass to sit exactly within that depression and be precisely flush with it. And since I know I'm going to do that, I'm going to make a copy of this polygon to a different object before I perform the extrusion. And that way, that copy of the polygon will be ready to be converted into a 3D object on its own. And that will be the sheet of glass that is perfectly flush with the frame of the monitor. With…
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Contents
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Preparing Boolean operands6m 6s
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Adding edges with Quickslice4m 30s
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Cutting with Boolean subtraction2m 29s
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Creating doors6m 39s
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Using the Modeling ribbon5m 56s
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Creating polygons3m 27s
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Transforming sub-objects5m 35s
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Use the caddy to set options for an inset polygon6m 1s
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Cloning sub-objects with Detach3m 26s
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Branching with Editable Poly Extrude3m 21s
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Simplifying geometry with Remove2m 47s
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Extruding a planar surface to a closed volume4m 44s
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Detailing with Editable Poly Chamfer4m 5s
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Reflecting objects with Mirror6m 11s
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Welding vertices4m 47s
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Refining geometry with SwiftLoop3m 31s
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Constraining sub-object transforms4m 27s
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