From the course: 3ds Max 2019: Advanced Materials

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Color adjustment with a color correction map

Color adjustment with a color correction map - 3ds Max Tutorial

From the course: 3ds Max 2019: Advanced Materials

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Color adjustment with a color correction map

- Very commonly you'll want to adjust the color of a map or maps in a shading networkand in 3ds Max, we have a handy tool for that which is called the Color Correction Map. It allows us to make non-destructive changes to the color of a map. And this is very useful for a number of reasons. First, it saves us a trip to our Paint program, like Photoshop, and because it's non-destructive we have immediate feedback in the 3D scene, either in the view port or the production renderer, and if we don't like what we see we can always change it back. And finally, if we are using color correction and other color adjustment nodes intelligently, in a shading network, we can for example set it up so that certain bitmaps are being used multiple times with different color settings and that would make it easier for us to version our bitmaps and also would save memory at render time. Let's use the color correction map to make adjustments to our egg shading network. Open up the material editor. Once…

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