From the course: 12 Principles of Animation for CG Animators

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Combine them to form copied pairs

Combine them to form copied pairs

From the course: 12 Principles of Animation for CG Animators

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Combine them to form copied pairs

- [Narrator] You can combine the two techniques of pose-to-pose animation and straight-ahead animation in a brand new technique called copied pairs. It's a great way to animate in computer graphics. Let's take a look. Now, on first glance, this animation seems rather floaty, right. Well, in order to fix this, what we're gonna need to do is hold some of our ideas. Now what does that mean? An idea is a keyframe. It's an important part of your animation. In terms of Maya, that means all the black dots. Every time you have a black dot, that is an important idea that you wanna tell the audience. And, in this case, it feels floaty, or kinda swims through, because you're not really holding on any idea, you're constantly transitioning between them. So that's what copied pairs is gonna help us fix. Now the first thing we're gonna need to do is find some of the more important ideas. Now I like this first pose. So what I'm gonna do is put my cursor at one, and middle-mouse drag all the way to…

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