From the course: Product Presentation Workflow
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Creating the bottle juice material
From the course: Product Presentation Workflow
Creating the bottle juice material
- [Instructor] Now we are going to look into the materials for the bottle. So I have created this bottle and juice material, which is basically a multisub object, and if I click on this button over here, I can choose the multisub object from here. By default, it has the number set to 10. I have set the number to two because I need two materials and I can add on some more materials but I've kept them separately and what I'm going to do is select the bottle here and then assign this material. Now I will just move this to a side for a second, go to the Modify panel, I will apply an Edit Poly on top of the bottle, I will go to the polygon mode, and make sure that the complete bottle is selected. I will scroll down and look for the set ID and making sure that the ID is one because that's the bottle here, bottle material, so I will set that to one, hit enter and the bottle material, which on ID 1 is applied to the bottle here. I will then choose the next object, which is basically the juice…
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Contents
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Creating the basic lights5m 14s
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(Locked)
Understanding basics of V-Ray material6m 54s
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(Locked)
Continuing with V-Ray material7m 30s
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(Locked)
Creating the juice material7m 21s
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(Locked)
Creating the glass material4m 34s
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(Locked)
Creating the bottle juice material7m 57s
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(Locked)
Creating the orange material7m 12s
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(Locked)
Modeling and texturing an orange slice4m 29s
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(Locked)
Assigning materials to the floor and leaf5m 26s
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