From the course: 3ds Max 2017 Essential Training

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Creating a free camera

Creating a free camera - 3ds Max Tutorial

From the course: 3ds Max 2017 Essential Training

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Creating a free camera

- [Voiceover] The target camera has its usefulness, especially for still images. However, I prefer a free camera, and that's because I have more control. I can rotate the camera directly rather than rely on the target to determine the rotation values. Let's create a free physical camera. We'll go back to the Create panel and click on "Physical". And we can't actually disable the target at creation time. We have to create it as a targeted camera and then turn the target off, after we've built the camera. The creation process is the same as before, we just click and drag in the view. Then release the mouse, and then that camera's been created. To disable the target, let's go directly over to the Modify panel, and then shut "Targeted" off. And now you'll see there is no target here. I'll move the camera up, grab the Move tool, and maybe move it up precisely numerically let's say to five feet and four inches. With the Move tool active, I can go down to the Transform Type-In area here, and…

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