From the course: Product Presentation Workflow
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Creating juice inside the bottle
From the course: Product Presentation Workflow
Creating juice inside the bottle
- [Narrator] Let's create some geometry for the juice inside the bottle but before creating that I will render my bottle out. First I will select the bottle, solo this out by pressing ALT Q, and maximize my view port by pressing ALT W and render my scene by pressing SHIFT Q. And you will notice that it has some weird shading. I can see through the bottle, it means that the normals are inverted. So let's quickly fix that by going into the Edit Poly here. I will go to the polygon mode and I will select all these polygons. Now, if you have noticed these shading, or the polygons are kind of dark red shaded. If I hit the flip it would immediately turn into slightly brighter red color. And if I flip again it's darker which means that the normals are in wrong direction. Flip again, what made the direction correct. If I rendered the scene out again these shading is fixed and now I cannot see through the bottle. So I'm going to turn this off, turn off the polygon mode and go to the Mass…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
Setting up the UI and shortcuts4m 28s
-
(Locked)
Creating the bottle shape5m 37s
-
(Locked)
Creating cap and sticker for bottle7m 8s
-
(Locked)
Creating juice inside the bottle5m 1s
-
(Locked)
Modeling the glass7m 4s
-
(Locked)
Modeling juice inside the glass6m 23s
-
(Locked)
Modeling the full orange5m 47s
-
(Locked)
Modeling the half orange3m 8s
-
(Locked)
Creating the leaf4m 53s
-
(Locked)
Creating the bud for the orange5m 43s
-
-
-
-