From the course: Product Presentation Workflow
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Creating the juice material
From the course: Product Presentation Workflow
Creating the juice material
- [Instructor] If you have access to the exercise files that we gave to the file 0204 and open that, also open the Material Editor and you will see that I have gone ahead and created all these materials. Now, we already discussed the parameters and the basics of the video material and we have understanding of that. So, to save time, I've gone ahead and put in those values. We're going to see these materials one by one, and we'll see what values I have put in each of these parameters. So, start off, I'm going to go with the glass juice material, which will be the material for the juice inside the glass. Now, one tip I'm going to show you here is that usually what I'm working with, the materials, I go with the ActiveShade Mode. I don't know if you have ever used that, but to use the ActiveShade Mode, press F10 on your on your keyboard to bring the Render Setup dialogue box, and in the target, expand that and choose the ActiveShade Mode. Now when you change the type to ActiveShade Mode…
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Contents
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Creating the basic lights5m 14s
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(Locked)
Understanding basics of V-Ray material6m 54s
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(Locked)
Continuing with V-Ray material7m 30s
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(Locked)
Creating the juice material7m 21s
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(Locked)
Creating the glass material4m 34s
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(Locked)
Creating the bottle juice material7m 57s
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(Locked)
Creating the orange material7m 12s
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(Locked)
Modeling and texturing an orange slice4m 29s
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(Locked)
Assigning materials to the floor and leaf5m 26s
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