From the course: 3ds Max 2022 Essential Training
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Creating keyframes in Auto Key mode - 3ds Max Tutorial
From the course: 3ds Max 2022 Essential Training
Creating keyframes in Auto Key mode
- When 3ds Max was first released, it had a revolutionary new feature called, Auto Key mode. Nowadays, this is something that we see in almost every 3D program but a 3ds Max pioneered the concept. And that is in Auto Key mode, whenever you change something you automatically create key frames for an animation. So let's test this out. I've got a camera here and I want it to truck across the room. To make that happen, I'll enable Auto Key mode down here in the lower, right. The important thing to know about Auto Key, is that when you create the very first key frame on a particular transform or parameter, you need to be on some frame of the timeline other than the first frame. If you're parked on the first frame of your timeline, which is frame zero by default, even if Auto Key is on, if you move something or change a parameter you're not going to create a key frame. You need to be on some other frame. So for example, I'll…
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Understanding hierarchies3m 44s
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Moving pivot points5m 10s
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Rotating pivot points4m 13s
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Prioritizing rotation axes6m 6s
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Linking objects4m 38s
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Locking transforms4m
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Correcting and avoiding scale issues5m 18s
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Choosing frame rate and playback speed5m 23s
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Choosing the active time segment6m 28s
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Creating keyframes in Auto Key mode3m 24s
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Creating keyframes in Set Key mode6m 7s
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Editing keyframes in the Track Bar timeline6m 50s
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Editing keyframes in the Dope Sheet7m 7s
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Editing keyframes in the Curve Editor6m 14s
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Editing interpolation in the Curve Editor5m 1s
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Manipulating tangents in the Curve Editor5m 25s
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Editing a trajectory with a motion path5m 9s
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