From the course: 3ds Max 2020 Essential Training

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Creating keyframes in Set Key mode

Creating keyframes in Set Key mode - 3ds Max Tutorial

From the course: 3ds Max 2020 Essential Training

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Creating keyframes in Set Key mode

- [Narrator] Set key is a manual creation mode for animation key frames. It gives you a little more control than auto-key, but it takes a little bit more set up in advance. In this scene, I already have positioned key frames on the camera. Let's take a look at that, I'll play in the timeline. The camera is moving across the room in a slight arc over five seconds. I'll stop that and rewind. Let's add some rotation keys also. Select the camera in the top view port, and we can use the rotate tool. I don't have any key frames for rotation just yet so I want to keep this framing on the first frame, frame zero, I want to create a rotation key on frame zero, and I want to make sure I'm key framing in the correct axis. I'll switch over into Gimble coordinate system and examine my scene, and it looks like the axis I want to rotate around is Z. And that's what will be recorded in my animation channels. I can then edit that curve in the function curve editor later. Okay, so we're going to create…

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