From the course: 3ds Max and After Effects: Product Visualization
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Creating light groups
From the course: 3ds Max and After Effects: Product Visualization
Creating light groups
- [Instructor] For full control over the lighting in post-production, we can render out light groups and those are AOVs that comprise collections of lights. And we can combine those light groups in a compositing application and control their intensities and thereby, change the lighting in post-production. So, let's set up our light groups. Let's select that key light, which is an Arnold spotlight. Move over to the modify panel. Select the Arnold light in the modifier stack and scroll down to the bottom of the parameter list and there's a rollout labeled AOV. We just need to give it a name. So click in that field and type in, key underscore light. We also want to create a light group for the rim lights, so select one of those and in it's AOV light group field, type in rim light with an underscore separating those two words and because those two lights are instanced, if we select the other rim light, we'll see that it's included…
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Contents
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Floodlighting with Arnold Quad light4m 25s
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(Locked)
Directing floodlighting3m 55s
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(Locked)
Studio lighting with a spotlight5m 11s
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(Locked)
Attenuation over distance with Decay filter3m 7s
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(Locked)
Accentuating edges with rim lights5m 24s
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(Locked)
Excluding lights and shadows3m 41s
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(Locked)
White balancing for AOVs6m 3s
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(Locked)
Creating AOVs for render component passes7m 17s
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(Locked)
Creating light groups5m 48s
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(Locked)
Rendering components of light groups7m 38s
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