From the course: 3ds Max 2020 Essential Training

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Creating polygons

Creating polygons - 3ds Max Tutorial

From the course: 3ds Max 2020 Essential Training

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Creating polygons

- [Narrator] In the previous movie we used the quick-slice tool to chop some new edges on this wall north object. And now we're ready to actually blast a hole for these doors and fill up any gaps with the create polygon tool. Let's hide everything else in the scene, select the wall north object, and enable isolate selection down here. And now everything else is hidden. With that object selected, on the modeling ribbon we can go into polygon sub-object mode, and we can select the polygons we wish to delete in the front viewport. And I'm in selection crossing mode so that means anything I touch will be selected. Click and drag a rectangle, and those three polygons are selected. Front, back and bottom. I'll go back to the perspective view, right click in that panel and maximize with alt+w. Orbit around, we've got those three polygons selected. And we'll just delete them, press the delete key on the keyboard. And now we have some gaps. If I select another polygon and orbit around we can…

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