From the course: 3ds Max: Hard Surface Modeling
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Creating the port guard base geometry - 3ds Max Tutorial
From the course: 3ds Max: Hard Surface Modeling
Creating the port guard base geometry
- [Instructor] As noted, we're going to be modeling a reasonably complex piece of geometry over the next few videos in the form of the grill or guard that covers the main viewing port on the helmet. To make a start then, let's select the hatch geometry and hit the isolate button, so that we can work for a while in a clutter-free environment. In the front view port, let's hit alt and W to maximize the view, and then use the zoom extends all button to nicely frame ourselves up on the mesh. In the create tab on the command panel, let's click on the plane option, and then click and drag in the view port, in order to create one. It doesn't really matter what size because before right clicking to exit create mode, we're going to come to the creation parameters in the command panel and set the length and width values of 4.5 and then eight centimeters, respectively. Whilst we are here, let's also set the length and width segment options to one and three, respectively. And then, right click in…
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Contents
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Creating the sphere2m 45s
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(Locked)
Applying the chamfer3m 46s
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(Locked)
Adding subdivision2m 47s
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(Locked)
Creating the port guard base geometry3m 54s
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(Locked)
Adding the screw hole4m 25s
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(Locked)
Duplicating the mesh2m 7s
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(Locked)
Cutting and welding4m 15s
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(Locked)
Adding subdivision3m 6s
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(Locked)
Creating subdivision creases4m 20s
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