From the course: 3ds Max 2021 Essential Training
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Creating primitives interactively with the mouse - 3ds Max Tutorial
From the course: 3ds Max 2021 Essential Training
Creating primitives interactively with the mouse
- [Instructor] Primitives can also be created interactively using the mouse. The method for interactive creation is slightly different for each primitive type. You'll need to click and drag the mouse cursor in a specific pattern. A sphere is the simplest because it only has a position and a radius. Go to the create panel, and click the button labeled sphere. And in the perspective view, click and hold the mouse button down. When you click, you're determining the position for a new sphere, and when you drag out holding the mouse button down, you're setting the radius for that sphere. Release the mouse button to complete that sphere, and since the tool is still active, we can continue to make spheres. Click and drag to set the position and the radius. To finish creating spheres, we can right click in the viewport to exit that tool. For some types of primitives, we'll need to click and drag more than once to set its…
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Contents
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Getting familiar with the interface2m 56s
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Customizing a workspace4m 59s
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Customizing background and grid colors2m 40s
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Creating primitives with keyboard entry4m 37s
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Creating primitives interactively with the mouse2m 36s
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Position objects with Select and Move5m 15s
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Rotate and scale objects4m 47s
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Navigating in viewports4m 10s
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Orbit and viewport Undo5m 8s
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Saving time with keyboard shortcut hotkeys3m 41s
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Customizing hotkeys5m 11s
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Choosing viewport shading modes3m 10s
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Advanced viewport settings and presets6m 14s
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Configuring viewport layouts2m 17s
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