From the course: Learning RealFlow
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Creating and setting up RealFlow projects - RealFlow Tutorial
From the course: Learning RealFlow
Creating and setting up RealFlow projects
- Project and asset management in RealFlow is different than what you might be accustomed to from Maya or 3ds Max, or any 3D program. In RealFlow, a project and a scene are almost the same thing. When you create a scene, then a project folder structure is created automatically for that scene, and will have the same name. And if you have multiple scene files within the same project folder, they will all refer to the same caches, in other words the same particles or mesh files. This is different than what you would experience in Maya, where if you save a cache for a particle system, it will automatically have the name of the scene file on the cache, and that way you can have many scene files within the same project and the caches don't get mixed up. But in RealFlow, once again, this is not how it works, and all of the scene files within a project folder will refer to the same caches. This basically means that for each new scene, you need to have a new project in RealFlow. Now, you can…
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Contents
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Understanding the RealFlow pipeline2m 20s
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Analyzing the demo scenes5m 5s
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Setting preferences3m 44s
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Creating and setting up RealFlow projects5m 1s
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Browsing the interface2m 25s
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Selecting and transforming objects1m 26s
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Navigating in views1m 8s
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Layout views and panels3m 19s
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Choosing shading modes1m 44s
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