From the course: Game Art: Model & UV Map a Low Poly Character
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Creating the single wheel - 3ds Max Tutorial
From the course: Game Art: Model & UV Map a Low Poly Character
Creating the single wheel
- [Instructor] In this video, we're going to set about creating yet another low poly wheel. And similar in shape to the two wheel setup that we have already created, only in this instance this will just be a single wheel. To get started then, let's select our low poly two wheel mesh, come over to the Modify tab in the Command Panel, and then after jumping into Element Sub-Object Mode, select one of the wheels. We can then press the W key to engage the move tool, and then whilst holding down the Shift key, left click and drag along the Y axis in order to create a clone or copy. Now we could Clone to Element here, which will append a new object and keep it as part of the current mesh. On this occasion though, what we want to do is choose the Clone to Object option and click OK. After which we can exit Sub-Object Mode for the wheel assembler. We can then select our single wheel. And press the Alt and A keys in order to engage the align tool and then go ahead and select the single, high…
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Contents
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Creating the main wheel support5m 6s
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(Locked)
Refining the wheel support model4m 52s
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(Locked)
Creating the wheels4m 44s
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(Locked)
Modeling the wheels detail4m 4s
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(Locked)
Prepping the model for UV unwrapping4m 47s
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(Locked)
Unwrapping the wheels and support6m 8s
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(Locked)
Creating the single wheel4m 42s
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(Locked)
Uwrapping the single wheel2m 54s
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(Locked)
Creating the main support5m 35s
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(Locked)
Unwrapping the main support2m 10s
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(Locked)
Modeling the tread assembly frame5m 26s
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(Locked)
Creating the rest of the frame3m 1s
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(Locked)
UV mapping the frame mesh4m 33s
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(Locked)
Using splines to create the tracks4m 56s
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(Locked)
Unwrapping the tracks2m 42s
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