From the course: 3ds Max: Stylized Environment for Animation

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Creating stylized flowers

Creating stylized flowers

- [Instructor] I usually create my vegetation including flowers and grass in a separate scene so I have started a fresh scene. We're going to create all flowers and grass in this scene. Later we can import that into our structure scene where we created the building. Now, to start modeling the flower I'm going to create a Plane in the top viewport. Now, I will be creating one flower quickly telling you or showing you the technique and then you can replicate that and create several valuations. That is actually very easy. Now, I'm going to maximize my top viewport and press g to turn off my grid. Now, I will go to the create panel and set the Length and Width segments to 3 and right click convert that into Editable Poly. I'll press one to go to vertex mode, select these vertices and move them upwards. Select the lower vertices and drag them slightly more than the top vertices we dragged. I will select the middle vertices, press r and scale that upward. Now, we have the shape of a leaf…

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