From the course: V-Ray Next for 3ds Max Essential Training
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Cryptomatte - 3ds Max Tutorial
From the course: V-Ray Next for 3ds Max Essential Training
Cryptomatte
- [Instructor] While there is no doubt that the Multimatte Render Element has been an extremely valuable part of the rendering and compositing pipeline we do start to run into problems when we have a scene that has dozens, hundreds, or maybe even thousands of objects that all need mattes creating for them. At that point, the work required to set all of that up manually using Multimattes could become quite a significant problem. Enter Cryptomatte, developed by the people at Psyop as a means of creating very accurate mattes in as efficient a manner as possible, Cryptomatte typically creates three to five different render elements in V-Ray that can then be written to multichannel OpenEXR files. Using the Cryptomatte plugin for NUKE or Fusion, all the free suite of ProEXR plugins for After Effects, mattes can then be extracted by directly picking objects in an image all by entering the object's name. Cryptomatte doesn't require any setup of objects or material IDs and such. And it also…
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Contents
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Render elements explained3m 41s
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Pipeline decisions2m 22s
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Render elements workflow4m 53s
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Outputting our basic render elements3m
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Compositing the basic elements5m 48s
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Using elements for image manipulation4m 31s
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Adding DOF using a Z-Depth pass4m 38s
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Light Select4m 41s
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Multimatte5m 22s
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Cryptomatte5m 41s
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Sample Rate4m 3s
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The Denoiser element4m 30s
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ExtraTex (Dirt/AO)3m 19s
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