From the course: 3ds Max 2022 Essential Training

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Deforming an object with a modifier

Deforming an object with a modifier - 3ds Max Tutorial

From the course: 3ds Max 2022 Essential Training

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Deforming an object with a modifier

- [Instructor] This chapter is about parametric modeling with modifiers. Parametric modeling refers to modeling using simple instructions that are reversible or non-destructive. The simplest way to create a parametric model is to apply a parametric deformer such as taper, twist or bend. In the next few movies, we'll explore a parametric modeling workflow with modifiers. We'll learn about the modifier stack in the process. I've got a monitor screen here and I want to create a stand for that screen. I've got a box here already to go, so I'll select that. Go into the modify panel and rename it. I'll call it Monitor Stand. Let's add a taper deformer. One way to add a deformer is from the Modifiers menu. You can go into Parametric Deformers, I do prefer to use the modifier list. So I'll go over here to the Modifier Stack, click on the List, pull down and scroll down and choose Taper. We see an orange box around our…

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