From the course: 3ds Max: Rendering for Compositing in V-Ray Next

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Denoiser

Denoiser

From the course: 3ds Max: Rendering for Compositing in V-Ray Next

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Denoiser

- [Instructor] One of the coolest time-saving features added to V-Ray in recent years, has to be the denoiser element. To help demonstrate how this particular feature works, we're going to set up our scene here so that we actually get more speed, than final render quality from it. Now of course, this particular render element, like the sample rate before it, isn't strictly speaking a part of V-Ray's compositing toolset, but because of its potential importance to, and impact on the final quality and speed of a project, we just wanted to quickly cover making use of it here. At this moment in time then, in order to get even close to a production quality finish in our 2048 by 1150 to render of the scene, as seen in the image that has been saved to the history list, we are looking on this AMD Ryzen Threadripper 1950 16-Core processor running at 3.4 gigahertz at render time of about an hour or so. If we take a render of…

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