From the course: 3ds Max: Hard Surface Modeling

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Distribution

Distribution

- [Instructor] In this final video for the chapter, we're going to take a look at how we can quickly and easily distribute copies of our threaded geometry across the rim of the breastplate that we created earlier. And before doing that, however, we will probably want to come into our left view and then select and delete all of the original bolts here that we used as placeholder reference whilst creating this blind shape for the breastplate. Making certain, of course, that we don't delete either the threaded bolt that we have just created nor the winged nut that we will need to place the bolt inside. In fact, once we are done deleting, let's go ahead and select the bolt and then hit the alt and A keys in order to engage the align tool. Now, after clicking on the winged nut, we need to make sure that we're using the sensor to sensor option. And then click OK. After which we can come over to the modifier panel, and so long as we are happy with the way the model is looking, we can start…

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