From the course: 3ds Max 2019 Essential Training
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Duplicating objects with Array - 3ds Max Tutorial
From the course: 3ds Max 2019 Essential Training
Duplicating objects with Array
- [Narrator] We can begin the layout of our scene by blocking out the locations of these columns, which are evenly spaced. And the image plane of the floor plan. So we can go ahead and create a column and then duplicate it multiple times, using the array tool. Let's create a cylinder. In the create panel, geometry standard primitives, click on cylinder, click and drag anywhere in the perspective view to set the cylinder radius. Release the mouse and drag upward to set its height. Click to complete that cylinder. And right click to exit the tool. Before we make duplicates of it, let's set its parameters. Go into the modify panel, and rename it. Instead of cylinder 001, let's call it column 001, and change it's color, too. We'll make it a little darker. Click on the object color, and when you have the object color dialogue, and, there aren't really good options for grey here. We have black, white, and we have a bright gray. Let's add a custom color, click on the 'add custom colors'…
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Contents
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Specifying display units4m 43s
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(Locked)
Specifying system units4m 41s
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(Locked)
Defining the home grid4m 38s
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(Locked)
Saving a maxstart.max template scene3m 10s
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(Locked)
Creating an image plane9m 50s
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(Locked)
Duplicating objects with Array8m 8s
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(Locked)
Collecting objects in groups3m 4s
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(Locked)
Managing display layers6m 26s
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(Locked)
Merging scenes3m 32s
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(Locked)
Referencing scenes with XRef objects6m 32s
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