From the course: V-Ray Next for 3ds Max Essential Training
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Enabling the Environment skylight - 3ds Max Tutorial
From the course: V-Ray Next for 3ds Max Essential Training
Enabling the Environment skylight
- [Narrator] For the final exercise of the chapter then, let's take a look at how we can render with the aptly GI Environment in V-Ray, as it presents us with yet another option for adding a skylight-type effect to a scene, one that is different from the dome light and V-Ray Sky options that we have already seen in action. To see how our start scene has initially been set up, which shows that we currently have no lights at all set up in our scene. In fact, if I go ahead and take a render, we are once again getting a pure black return. Now, unlike the dome light, V-Ray's GI Environment doesn't actually have any kind of helper object or gizmo that we place our position in the scene, meaning we don't in this instance need to create anything from the Command panel in order to start making use of this lighting effect. What we will need to do though is enable V-Ray's Global Illumination Systems by opening up the render set-up dialogue, jumping into the GI tab, and from inside the Global…
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