From the course: 3ds Max and V-Ray: Residential Exterior Materials
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Export Bitmap2Material maps to bitmaps - 3ds Max Tutorial
From the course: 3ds Max and V-Ray: Residential Exterior Materials
Export Bitmap2Material maps to bitmaps
- [Instructor] Bitmap2Material can also be used to create bitmaps that can be used either in Substance or in other applications such as 3ds Max. So let's go ahead and open up B2M or Bitmap2Material, and I have a blank window open, and for this we're actually going to create the wood siding for the building. So I'm going to navigate to my ExerciseFiles/3dsMax/sceneassets/images folder and look for WoodSiding_1024.jpg. Just go ahead and click that and drag it into Bitmap2Material. We're going to load into the main input, and when we do, we get a result. Now this result isn't exactly what we want. We will have to go through and change some parameters. But we already kind of know how to do that, so let's just go ahead and load up a preset. So I'm going to do Presets, Load File, and we're going to select WoodSiding_A.sbsprs. Open that up and then select it in Presets, and there we go. Okay, and this is closer to what we want. Now if I wanted to, I could take these presets and bring them…
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