From the course: 3ds Max: Substance to V-Ray Workflows

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Exporting PSD files, part 1

Exporting PSD files, part 1

From the course: 3ds Max: Substance to V-Ray Workflows

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Exporting PSD files, part 1

- [Instructor] Another export option that we have available when working in Substance Painter is that of writing out multi-layered PSD files. In fact, we have not one but two PSD export options open to us, each of which produces very different results. Perhaps the most obvious of these coming in the form of the Export to Photoshop button that we can see on the left of the UI here. Now unlike the exports that we have already written to disc, we aren't talking here about creating straightforward flattened versions of our textures, but rather faithful reconstructions of the entire set of layer stacks that we see at work inside Substance Painter. Now, you may be wondering why, seeing as we already have Substance Painter with its fantastic tool set available to us, we would ever need to take a fully editable version of our texture into Photoshop. Well, many texture artists these days have worked really hard to develop drawing and painting skills that give them the ability to create…

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