From the course: 3ds Max: Rendering for Compositing in V-Ray Next

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Extra texture

Extra texture

From the course: 3ds Max: Rendering for Compositing in V-Ray Next

Start my 1-month free trial

Extra texture

- [Instructor] Next render element that I want to take a look at here, is the extra texture option that has essentially been designed, to render an entire scene, with just a single texture map applied to all objects. That texture, could be a bitmap, or it could be one of the Rays procedural offerings, such as the dirt, and our curvature maps that are oftentimes used in conjunction with this tool. The brilliant thing in Max of course, if we just open up the render setup dialog, and then access the render elements list, being that we can add as many versions, of the extra texture element as we like. In what ways might this turn out to be useful? Well, let's go ahead and add 3 versions of the extra texture element to our list, and then to each intern, add an edges map, a dirt map and then finally, a curvature map. Now according to what we will want to use each of these map types for, we will probably want or need…

Contents