From the course: 3ds Max: Hard Surface Modeling

Unlock this course with a free trial

Join today to access over 22,600 courses taught by industry experts.

Extrudes and Spherify

Extrudes and Spherify

- What we want to do in this exercise is create the intersection of the breast plate that we've been working on. Now in order to do this, we're going to make use of what I'm going to call more traditional CG modeling techniques. Such as pushing and pulling around the vertices of our model by means of Max's transformation tools. As well, of course as making use of a generous helping of extrudes and connects. Before we go any further, let's quickly maximize our Perspective View here and then after selecting the geometry that we created in the previous exercise, right click and convert over to using an Editable Poly Object. In Polygon Sub-Object mode, let's hit F4 to show Edged Faces. And then after selecting one of the polygons on the underlying surface, hold down the shift key as we click to select another. Which as you can see, goes ahead and selects this entire loop of polygons. What we want to do then is hit delete in order to clear them out. Coming over to the Command Panel, let's…

Contents