From the course: 3ds Max: Rendering for Compositing in V-Ray Next
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Final render settings
From the course: 3ds Max: Rendering for Compositing in V-Ray Next
Final render settings
- [Instructor] With the beauty pass elements for the scene added to the render elements list, and with a baseline render of the scene already taken. Let's go ahead and save that to our frame buffer history list. And then zoom in on it so that we can perform a close up inspection. Which reveals and especially so when looking at the GI, reflection, and specular elements, that we do have quite a bit of noise in the scene that will need to be cleaned up. Which for this particular demonstration will mean increasing our overall image sampling settings. Now we do, of course, have render element tools that can help us get our final quality up to spec as it were, and we will be looking at those later on in the course. But for now, let's just inside the V-Ray tab in the Render Setup dialog, set the Min and Max Subdivs values for the image sampler to 1 and 50 respectively. Using Noise Threshold value of 0.005 with a shading…
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