From the course: 3ds Max: Substance to V-Ray

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Final render settings

Final render settings

- [Instructor] As we close in on the end of our course, then all that really remains is for us to add one or two quick tweaks to the scene's settings and then render out a final image in order to show off the substance-based work that we have been doing. First of all, then, let's just load the last render from our previous exercise into the V-Ray frame buffer and perform a little bit of critical analysis in order to see just what tweaks we might want to add. Well, I think the very first thing that strikes me about the render as it stands is that everything looks a little too dark and contrasty for my liking. Being a huge lover of natural-looking, still-life photography, I really like to see natural tones in the color of objects. Now, of course, given the nature of post-production, this is often times not what we are used to seeing in imagery and so if you are happier with this look than I apparently am then by all means add your own tweaks here as you see fit. One thing that I will do…

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