From the course: 3ds Max: Stylized Environment for Animation

Unlock this course with a free trial

Join today to access over 22,600 courses taught by industry experts.

Fixing issues with renders and lights

Fixing issues with renders and lights - 3ds Max Tutorial

From the course: 3ds Max: Stylized Environment for Animation

Fixing issues with renders and lights

- [Instructor] Let us fix the issues. The first issue was that white plane occurring in the alpha, which would cause the problem of separating the foreground, from the background when we are compositing our renders inside Photoshop. So I'll go to my perspective viewport and show you my lights. This is the dome light, ambient occlusion light, and my direct light, which I have added to the quick selection. So if I'm in my camera view, I can select any of them from here. To fix the issue with the white plane in alpha, a quick fix is go to your VRayLight, which is the dome light. And under the dome light, expand that. Make sure you uncheck the Affect alpha, and this will actually fix the issue with the transparency. And now that should be solved, and if you save that as a png, you should have a perfect cutout in your image. The second thing we discussed, was the lighting was pretty flat. So let me just show you some renders. I have changed my resolution for rendering back to 1920x1080…

Contents