From the course: 3ds Max 2020 Essential Training

Unlock the full course today

Join today to access over 22,500 courses taught by industry experts or purchase this course individually.

Getting familiar with the interface

Getting familiar with the interface - 3ds Max Tutorial

From the course: 3ds Max 2020 Essential Training

Start my 1-month free trial

Getting familiar with the interface

- [Instructor] Beginning the chapter on the 3ds Max interface, let's take a quick tour of the interface elements and learn the names of those various elements and their functions. We'll begin with the main menu up here at the top. And it's standard menu. For example, we can go into the Create menu, and we can see that there's a cascading menu structure with different items organized into categories. However, unlike some programs, the 3ds Max main menu is not very complete. There are many items and many commands that are not accessible through the main menus. And a lot of that stuff is going to be be found over here in this so called command panel, on the right hand side of the interface. And the command panel is divided into six sub-panels. We have the create panel, modify, hierarchy, motion, display and utilities. And these are all very important, but must importantly are the create and the modify panels. You'll spend a lot of time over here in the command panel because it's really…

Contents