From the course: 3ds Max: Tips, Tricks and Techniques

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Getting started with the Max Creation Graph

Getting started with the Max Creation Graph - 3ds Max Tutorial

From the course: 3ds Max: Tips, Tricks and Techniques

Getting started with the Max Creation Graph

is a visual programming environment for authoring custom tools such as object primitives, modifiers, and animation controllers. It's somewhere between a procedural content creation tool and a plugin development environment. And it's known as MCG. Although MCG is a bit daunting for a non-programmer, in the exercise files for this course. And they're here in the Exercise Files folder under downloads, mcg-2018-samples. And those are the files. If you don't have the exercise files for the course, you can download these samples from area.autodesk.com. Let's take a look at that. I've got that open in another window. And it's not easy to get to them. You'll need to do a search. And you'll need to search MCG 2018. Don't try searching for Max Creation Graph 2018, 'cause that'll turn up nothing. So, search for MCG 2018. And the very first search result is "MCG - What's New 2018 and Sample Pack". And go there. And scroll down, and again, it's not really easily accessible. You'll need to go way…

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