From the course: Animating in 3ds Max: Constraints, Controllers, and Wire Parameters

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Handling orientation

Handling orientation - 3ds Max Tutorial

From the course: Animating in 3ds Max: Constraints, Controllers, and Wire Parameters

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Handling orientation

- [Instructor] One of the more typical scenarios that we will run into whilst animating not just in 3ds Max but in any package is the situation in which we want to use a single control object to help animate some aspect of a whole bunch of other objects as in the slats that we see in our venetian blind here. Now, if you know a little bit about 3ds MAx's animation tools already, then you may be wondering whether or not we could use the Y parameter tools that we will look at in a little while to accomplish this. Well if I go ahead and select all of the slats in the Scene Explorer and then right click to call up the Quad menus, we can see that the Wire Parameters option is actually grayed out which of course is 3ds MAx's way of telling us that this tool can't really be used in this particular situation. In order to get the desired result here, we would have to wire each slat individually to the control object that we want to use which would obviously be a laborious and time-consuming…

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