From the course: Rendering Engines for Product and Industrial Visualization

Unlock this course with a free trial

Join today to access over 22,600 courses taught by industry experts.

Import to Unreal using Datasmith

Import to Unreal using Datasmith

- [Instructor] Now that we have exported the complete scene from 3D Studio Max using the Datasmith Exporter, it is time that we import the scene using the Datasmith Importer here inside Unreal Engine. But before that I would like to do a bit of cleanup here in my project, in my World Outliner tab on my right side I see the list of objects that I currently have in my project, though we have created a blank project but it did come with a couple of objects. Now I can select these objects in my scene from the World Outliner by simply clicking on one of these objects. So for example, if I click on floor, the floor will be selected and I can deselect everything by pressing the escape in my Viewport or in my scene. Similarly, if I click an object in my scene it will be highlighted in the World Outliner. Now I'm going to go ahead and delete everything by clicking on this Atmospheric Fog holding shift and selecting this last object, but one thing I'm going to leave is the Sky Sphere. So I will…

Contents