From the course: 3ds Max 2022 Essential Training

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Importing Illustrator paths to 3ds Max

Importing Illustrator paths to 3ds Max - 3ds Max Tutorial

From the course: 3ds Max 2022 Essential Training

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Importing Illustrator paths to 3ds Max

- [Instructor] In the last movie we exported a graphic design from Adobe Illustrator. Now let's import it into 3ds Max. Go in to the File menu. And choose Import. Import. Which is the command for foreign file formats, such as adobe.ai. And we should be taken to our current project's, Import folder. Here's the document we saved in the previous movie. Select that and click Open. We get a dialogue asking, "Do we want to merge the objects with the current scene or completely replace the current scene". I want to leave it at the default of merge, so I don't lose my current settings for the units and grid. Click OK. And we also get the option to import as a Single Object or Multiple Objects. If we switch it over to Multiple Objects then each individual path would be a separate object. We want to apply a bevel modifier to a logo as a single unit, we'll leave this at Single Object and click OK. The design is imported…

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