From the course: V-Ray 5 for 3ds Max Essential Training
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Interactive lens effects
From the course: V-Ray 5 for 3ds Max Essential Training
Interactive lens effects
- [Instructor] The final part of the revamped frame buffer that we will look at in this chapter will be the interactive lens effects tools that have, of course, been around for a while in V-Ray. But that as with everything in the frame buffer now are accessed in a slightly different way. Given that with the frame buffer window open we need to come to the list in the Layers tab on the right-hand side of the frame buffer UI and click to select the lens effects layer which instantly brings the controls to live for us all of which operate in pretty much the same manner as before. With the bloom and glare option turned off to start with then, we can go ahead and hit the render button and note that as soon as the render starts we can turn the lens effects on even whilst the light cache is being calculated and then start to interact with the options in the scene tweaking them by as little or as much as we like. So we can go for…
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Contents
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New Frame Buffer overview4m 11s
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Light mixing: Part 13m 56s
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Light mixing: Part 27m 25s
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Color correction and layered compositing3m 54s
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Using the History tool4m 49s
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Interactive lens effects2m 18s
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Asset Browser and Material Library7m 20s
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Material presets and previews3m 57s
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Coat and sheen layers5m 6s
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UVWRandomizer map4m 31s
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Light Path Expressions workflow6m 13s
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ACES primer4m 34s
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Native ACEScg support6m
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