From the course: 3ds Max: Tips, Tricks and Techniques

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Loading and saving fluid presets

Loading and saving fluid presets - 3ds Max Tutorial

From the course: 3ds Max: Tips, Tricks and Techniques

Loading and saving fluid presets

- [Instructor] 3ds Max fluid presets provide a convenient way to store and retrieve settings for different kinds of liquids, such as water, oil, or syrup. In combination with multiple fluid caches per object, we can easily create variations on fluid sims, and play them back in realtime for review. Let's take a look, I've got a simulation already setup. Select the liquid object in the view port and go to the modify panel, and click the simulation view button, simulation view opens, and we have the default naming for the object, and the first solver. We're going to create multiple solvers here so let's rename the one that's here. With it selected I can go into the solver menu, and choose rename solver, and let's call it water solver. Renaming the solver has the beneficial side effect of also renaming the directory or folder into which the cache files will be stored. Before we get into the presets for liquids, I wanted to take a detour into the solver parameters. Let's go into the solver…

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