From the course: 3ds Max 2019: Advanced Materials
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Layering and masking with a composite map - 3ds Max Tutorial
From the course: 3ds Max 2019: Advanced Materials
Layering and masking with a composite map
- [Instructor] The composite map is an indispensable tool that, as the name indicates, allows us to layer, or composite multiple maps. And we can choose different blending modes and layer masks to achieve complicated effects. Let's open up the material editor. And I've got that set up as well. I've got a couple of bitmaps, egg ink and egg paint. And also a color map if I double click on that. You'll see it's just a flat color. And then here we've got our physical material for the egg. Double click that. And there's nothing feeding into any of these map channels. Nothing connected here. If you've hidden the material map browser, you can enable that from the tools menu here. I've got it visible and opened up to maps general. And here's composite. Drag and drop that over. And then connect it up to the base color of the physical material. With that physical material selected, we can also go into the material editor toolbar and enable show shaded material in viewport. And now we've got a…
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Contents
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Future-proofing material presets6m 22s
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Layering and masking with a composite map5m 1s
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Color adjustment with a color correction map5m 55s
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Preparing for texture baking1m 45s
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Materials for texture baking4m 17s
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Baking maps with Render to Texture6m 27s
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Rasterizing textures with Render Map6m 10s
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RGB curves adjustment with an output map6m 58s
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