From the course: V-Ray Next for 3ds Max Essential Training
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Light Select - 3ds Max Tutorial
From the course: V-Ray Next for 3ds Max Essential Training
Light Select
- [Instructor] Even though we have already rendered and comped the basic lighting passes that we got out of V-Ray, there is still so much more that we could do with regard to gaining control over the lighting in our image using other render elements that V-Ray makes available. One of which is the light select element. Indeed, if we take a look at the V-Ray Light Lister, you can see that we actually have four separate V-Ray lights in our scene. All set at varying intensities, but all using the same default white as their color component. Now as things stand with our current comp in After Effects, we can, of course tweak brightness and coloration for the scene a little bit, but how cool would it be if we could easily change both intensity and color for each of our lights separately and in an almost instantaneous fashion? Well using the V-Ray Light Select element, so long as we are prepared to take a little bit of time to perform the required setup, we can do just that. In the Render…
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Contents
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Render elements explained3m 41s
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Pipeline decisions2m 22s
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Render elements workflow4m 53s
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Outputting our basic render elements3m
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Compositing the basic elements5m 48s
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Using elements for image manipulation4m 31s
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Adding DOF using a Z-Depth pass4m 38s
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Light Select4m 41s
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Multimatte5m 22s
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Cryptomatte5m 41s
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Sample Rate4m 3s
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The Denoiser element4m 30s
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ExtraTex (Dirt/AO)3m 19s
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