From the course: V-Ray 5 for 3ds Max Essential Training
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Light mixing: Part 2
From the course: V-Ray 5 for 3ds Max Essential Training
Light mixing: Part 2
- [Instructor] Having settled power GI engines correctly added light mix render element to the scene and rendered out an image. I think we could probably all agree that what we are currently getting so far as the lighting is concerned is quite unusable as a final image for a client. And so what we want to do in this exercise is take a beginner's look at the power and flexibility that the new light mix tool set brings to lighting and compositing artists who may be using V-Ray five. Of course, we may be wondering at this point just where our light mix controls are seeing as nothing in the frame of a channels dropdown SES light mix. Well, in my case, these can be found by first of all making certain that we have our color correction panel open that we are in the layers tab, and that we have dragged down on the UI divider. With all that we need to now being to click to select the source layer and make sure that we are looking…
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Contents
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New Frame Buffer overview4m 11s
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Light mixing: Part 13m 56s
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Light mixing: Part 27m 25s
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Color correction and layered compositing3m 54s
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Using the History tool4m 49s
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Interactive lens effects2m 18s
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Asset Browser and Material Library7m 20s
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Material presets and previews3m 57s
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Coat and sheen layers5m 6s
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UVWRandomizer map4m 31s
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Light Path Expressions workflow6m 13s
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ACES primer4m 34s
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Native ACEScg support6m
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