From the course: V-Ray Next for 3ds Max Essential Training
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Lighting Analysis tool - 3ds Max Tutorial
From the course: V-Ray Next for 3ds Max Essential Training
Lighting Analysis tool
- [Narrator] For visualization professionals who sometimes find themselves working more on the technical, as opposed to artistic side tools in V-Ray Next, so it can help us both measure and analyze light levels in a scene, including the ability to create false color heat maps and data overlays in order to show luminance or illuminate state of values. To perform its Lighting Analysis, V-Ray uses two separate components, these being the V-ray LightMeter helper object and the V-Ray Lighting Analysis render element. Now of course the LightMeter helper has been in V-Ray since version two. Here it has been updated for better precision, is new to V-Ray Next. The LightMeter helper, if we just add one of these to the scene by coming to the Helpers and V-Ray sections in the Command Panel, use the Auto Grid option, is a rectangular helper that shows illuminance values at the vertices of the grid object that is created. It can show total illuminance, direct illuminance, indirect illuminance, and…
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Contents
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Adaptive Dome Light setting2m 22s
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(Locked)
Metal/rough workflow3m 55s
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(Locked)
Rendering in the cloud (beta)3m 11s
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(Locked)
Switch material2m 52s
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(Locked)
NVIDIA AI Denoiser and render element specific denoising4m 19s
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(Locked)
New hair material (update 1 Glint and Glitter)3m 51s
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(Locked)
Lighting Analysis tool3m 24s
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(Locked)
V-Ray plugin material and texture3m 19s
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Drag-and-drop V-Ray assets1m 37s
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(Locked)
Point-and-shoot camera tools4m 36s
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(Locked)
Update 1: Viewport IPR3m 21s
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(Locked)
Update 1: GPU improvements (bucket, dispersion, and faster fog)4m 38s
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