From the course: 3ds Max: Hard Surface Modeling

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Making the cuts

Making the cuts

- [Instructor] Having taken the time in the previous exercise to nicely line up our shape so that it is ready for us to use in the modeling process. We need to add one more set of tweaks here before we can go ahead and conform it to our helmet. Coming into polygon sub object mode then, let's select all of the polys in our shape and scale things up by about 110%. Next we want to open up the polygon's panel on the ribbon, shift click to bring up the options caddy for the in set tool and then create an in set here of about 1.3 centimeters, clicking okay once we are done. As it is only this outside ring of polygons that we really need let's delete the interior poly and then press two to jump into edge sub object mode. We want to select both sets of horizontal edges here, come to the loop's panel on the ribbon and click the connect button. This just gives us an extra edge down the center of each polygon that will help with our conform operation. In fact to perform that we can come over to…

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