From the course: 3ds Max 2019 Essential Training

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Managing scene materials

Managing scene materials - 3ds Max Tutorial

From the course: 3ds Max 2019 Essential Training

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Managing scene materials

- [Aaron Ross] Let's talk about managing materials in the graph versus in the actual scene. I'll open up the material editor. To show you that, I've created a couple more materials and assigned them to some objects in the scene. By the way I can minimize these nodes so they don't take up so much space. It's the minimum/maximum button up here in the upper right of each node. I just minimize all of these. I can also make their little sample object larger if I want, double click on the actual sample. And now I have nodes that I can read really clearly. Now all of these are assigned to objects in the scene. And that means that if I delete them, I'll not delete them from the scene. The node graph here is really just a sandbox even though these materials are instanced in both the scene and the material editor node graph. So that's kind of a strange relationship. If I double click on something here like this leather node and load its parameters and make a change to the base color for…

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