From the course: Product Presentation Workflow

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Modeling juice inside the glass

Modeling juice inside the glass

From the course: Product Presentation Workflow

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Modeling juice inside the glass

- [Instructor] Now we are going to model the juice inside the glass. I will select my glass. And in my Modify panel, I will change the name to Glass, then solo this out by pressing Alt, Q, and maximizing my Perspective view port, here. I will press Control, V, and make sure that Copy is selected and I will just rename it as Glass_Juice and hit Okay. And again, press Alt, Q, to solo this out. So I am currently selecting my Glass_Juice. I'm going to delete the mass mode and delete the edit poly on top of the shell. So I'm left with the shell modifier. And making sure that the Select Interfaces are checked in here. With that, I will apply a fresh edit poly modifier on top of that and I will go to the Polygon mode. And the inner polygons are selected here. I will press Control, I, to select the inverted polygons and hit delete to delete out everything else. I'll turn off the edit poly for a second and press M on my keyboard to open the Material Editor and apply a material to my juice…

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