From the course: 3ds Max 2020 Essential Training

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Modeling walls with the Extrude modifier

Modeling walls with the Extrude modifier - 3ds Max Tutorial

From the course: 3ds Max 2020 Essential Training

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Modeling walls with the Extrude modifier

- [Instructor] Concluding our chapter on spline modeling, let's do a little bit of interior architecture. I'm going to create some lines and rectangles and extrude them up with a modifier to create walls. This is the preferred workflow. There is a walls primitive in 3ds Max, but I don't recommend that you use it. The line-based workflow is much more flexible and much less likely to give you issues, especially if you need to perform operations such as Booleans to cut holes for doors and windows. In a previous movie, I created an image plane for this office floor plan that we see in the top viewport here. In this scene, I've also got some columns loaded in. Those are XRef'd in. Let's just hide those. I'll open up the Layer Explorer from its button on the main toolbar. And in the Layer Explorer, we see that the columns layer is visible, so let's turn that off and make it invisible. Maximize the top viewport. Click in that view, and use Alt + W to maximize the view. Zoom in with the…

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