From the course: V-Ray 5 for 3ds Max Essential Training
Unlock the full course today
Join today to access over 22,400 courses taught by industry experts or purchase this course individually.
Native ACEScg support
From the course: V-Ray 5 for 3ds Max Essential Training
Native ACEScg support
- [Instructor] Having given ourselves a quick primer on the Academy Coloring Encoding System or ACES for short, what we will naturally want to move on to in this exercise is an overview of just how we work with the ACEScg color space inside V-Ray 5. Well, when wanting to use ACES on a V-Ray rendering project, the very first thing that we will need to do is open up the render setup dialog, and then from inside the settings tab and column management rollouts, switch the rendering color space from SRGB over to ACCG. This means that whenever we hit the rendering button from this point forward, V-Ray will be using ACCG for all of its color calculations. Now, unfortunately, that isn't all there is to working with ACES in V-Ray because just as with the default linearized SRGB workflow in Max, and V-Ray, we also need to know how to handle or set up any incoming texture files. Why? Well, let's just switch back to using SRGB for…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
New Frame Buffer overview4m 11s
-
Light mixing: Part 13m 56s
-
Light mixing: Part 27m 25s
-
Color correction and layered compositing3m 54s
-
Using the History tool4m 49s
-
Interactive lens effects2m 18s
-
Asset Browser and Material Library7m 20s
-
Material presets and previews3m 57s
-
Coat and sheen layers5m 6s
-
UVWRandomizer map4m 31s
-
Light Path Expressions workflow6m 13s
-
ACES primer4m 34s
-
Native ACEScg support6m
-
-
-
-
-
-
-
-
-