From the course: 3ds Max: Game Prop Creation

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Painting in Mudbox

Painting in Mudbox

From the course: 3ds Max: Game Prop Creation

Start my 1-month free trial

Painting in Mudbox

In this video I'll start to paint this object. I've already got a base diffuse texture, although I could easily paint that here in Mudbox too. I've continued to sculpt this a bit, as we can see on this part of the hammer I've mashed some of these edges and dented and scraped the top using the stencils, both sculpting through them and imprinting in. I've used the Grab tool and Smoothing and Pinching to massage these edges, so that they are not as perfect, to really simulate some wear on this. Finally there is this other side that's just really beaten up, as if it had been completely chipped away. For painting, we can switch to the Paint tools, and we have a lot of familiar brush tools available. I'll go over my Paint layers, and right now what it shows is, in the Diffuse channel is Map #6, the original map that came across. I've got a strength on this, which I can dial up and down if needed. What I'm going do is, make a new diffuse layer and add some additional rust and wear on here…

Contents