From the course: 3ds Max 2021 Essential Training
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Precision transforms with Grid and Snap - 3ds Max Tutorial
From the course: 3ds Max 2021 Essential Training
Precision transforms with Grid and Snap
- In the last movies we saw some problems that can occur with grid snapping in 3D. If we've got the move tool active and we're snapping in 3D to grid points. If we move something in the top-view for example, it's going to sent down to an elevation of zero. Alright, so lets work around that. I'll undo that with Control Z, there are two ways to work around this. Two point five D mode, and or access constraints. Lets look at two point five D mode first. Click and hold the snaps button to get the fly out, and choose two point five D mode. This is going to move the snap cursor in the 2D space of the screen itself. Also known as the picture plane. So just to give you a little bit of background information. Rendering, or the display of an image, is the projection of the 3D scene into the flat space of the image. In this case a view port. Two point five D mode is going to snap the cursor to the screen projection of…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
(Locked)
Specifying display units5m 22s
-
(Locked)
Specifying system units4m 38s
-
(Locked)
Defining the home grid4m 44s
-
(Locked)
Saving a maxstart.max template scene3m 11s
-
(Locked)
Merging scenes5m 4s
-
(Locked)
Duplicating object instances with Array4m 22s
-
(Locked)
Clone objects with transforms1m 15s
-
(Locked)
Introducing snap4m 36s
-
(Locked)
Precision transforms with Grid and Snap4m 38s
-
(Locked)
Outlining object names with Scene Explorer3m 53s
-
(Locked)
Collecting objects in groups5m 4s
-
(Locked)
Managing display layers3m 43s
-
(Locked)
Controlling object and layer display properties5m 4s
-
(Locked)
Understanding XREF external references3m 4s
-
(Locked)
Creating an XREFrecord6m 52s
-
(Locked)
Moving objects in reference coordinate systems5m 14s
-
(Locked)
Rotating objects in reference coordinate systems4m 5s
-
Manipulating objects around a Transform Coordinate Center4m 23s
-
(Locked)
Using Isolate Selection and Lock Selection2m 25s
-
(Locked)
Selecting in Window and Crossing modes4m
-
(Locked)
-
-
-
-
-
-
-
-
-
-