From the course: 3ds Max 2022 Essential Training
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Precision transforms with Grid Snap - 3ds Max Tutorial
From the course: 3ds Max 2022 Essential Training
Precision transforms with Grid Snap
- [Instructor] In the last movie we saw some problems that can occur with grid snapping in 3D if we got the move tool active and we're snapping in 3D to grid points, if we move something in the top view for example, it's going to be sent down to an elevation of 0. All right so let's work around that. I'll undo that with Ctrl+Z. There are two ways to work around this. 2.5D mode and/or axis constraints. Let's look at 2.5D mode first. Click and hold the snaps button to get the fly-out and choose 2.5D mode. This is going to move the snap cursor in the 2D space of the screen itself, also known as the picture plane. So just to give you a little bit of background information. Rendering or the display of an imagine is the projection of the 3D scene into the flat space of the image, in this case a view port. 2.5D mode is going to snap the cursor to the screen projection of something. It's not going to snap to the thing itself.…
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Contents
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(Locked)
Specifying display units5m 22s
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Specifying system units4m 38s
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Defining the home grid4m 44s
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Saving a maxstart.max template scene3m 11s
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Merging scenes5m 4s
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Duplicating object instances with Array4m 22s
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Clone objects with transforms1m 15s
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Introducing snap4m 36s
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Precision transforms with Grid Snap4m 38s
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Outlining object names with Scene Explorer3m 53s
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Collecting objects in groups5m 4s
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Managing display layers3m 43s
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Controlling object and layer display properties5m 4s
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Understanding XRef external references3m 4s
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Creating an XRef record6m 52s
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Moving objects in reference coordinate systems5m 14s
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Rotating objects in reference coordinate systems4m 5s
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Manipulating objects around a transform center4m 23s
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Using Isolate Selection and Lock Selection2m 23s
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Selecting in Window and Crossing modes4m
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