From the course: 3ds Max: Tips, Tricks and Techniques

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Quickly adjusting transforms and pivot point with the Transform Toolbox

Quickly adjusting transforms and pivot point with the Transform Toolbox - 3ds Max Tutorial

From the course: 3ds Max: Tips, Tricks and Techniques

Quickly adjusting transforms and pivot point with the Transform Toolbox

- [Instructor] The Transform Toolbox provides access to common tools for scene layout and modeling. We'll find it in the Edit menu. Edit, Transform Toolbox. It operates on selected objects. So let's select this bundle of leaves closest to the camera, sansevieria leaves 3. Select that. And in the Transform Toolbox at the top, we have Rotate. Rotate works in screen space. It will rotate around the viewport's line of sight, quantize to the nearest world rotation axis. And it will rotate according to the number of degrees that we choose here. The default is 90 degrees. So if I wanted to rotate around the world X axis, then I could just orbit or tumble in my viewport with Alt and middle mouse until the X axis is pointed towards or away from me. And then click on the Rotate button. We can rotate back. If I want to rotate around the world Z axis, then I would just orbit so that I would be looking along the Z axis. Alt…

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