From the course: V-Ray Next for 3ds Max Essential Training
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Render elements explained - 3ds Max Tutorial
From the course: V-Ray Next for 3ds Max Essential Training
Render elements explained
- [Instructor] Oftentimes projects that we work on rely quite heavily on post-production applications being able to bring together or composite a selection of elements into a finished graphic or video sequence. Doing so in a way that gives directors, clients, and even artists themselves the ability to tweak and manipulate the look of a shot long after the initial elements have been created. In V-Ray for 3DS Max, it is the render elements tool set that gives us the ability to output a whole array of scene elements or components that can be used in just such a workflow. In this first video for the chapter then we're going to spend a few minutes clarifying just what render elements are before moving on to taking a look at how we may want to go about using them. Simply put then, render elements give us the ability to literally split apart the various aspects of a rendered image and break it down into its component elements. Imagine if you will an oil painter being able to take apart a…
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Render elements explained3m 41s
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Pipeline decisions2m 22s
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Render elements workflow4m 53s
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Outputting our basic render elements3m
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Compositing the basic elements5m 48s
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Using elements for image manipulation4m 31s
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Adding DOF using a Z-Depth pass4m 38s
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Light Select4m 41s
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Multimatte5m 22s
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Cryptomatte5m 41s
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Sample Rate4m 3s
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The Denoiser element4m 30s
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ExtraTex (Dirt/AO)3m 19s
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